Details
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Type:
New Feature
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Status:
Open
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Priority:
Trivial
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Resolution: Unresolved
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Affects Version/s: None
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Fix Version/s: None
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Component/s: Needs Verification Review
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Labels:None
Description
SF ID: 2821665
Last Update: Settings changed ( karianna )
Details:
by adding server support a GM could see/allow/deny character sheet changes as a character makes them and the game could ultimately go paperless
Submitted:
Selwyn Bore ( suhgurim ) - 2009-07-15 01:39:26 EDT
From a non-code perspective I can see this happening a couple of different methods:
Like we have for our testing, we have a preset character (GM Made?) that is the approved Character, then the player submits the changes, which then generates a line by line Log of the changes against the GM's Copy. Possibly the easiest implementation to deal with.
2nd Method - GM Machine or Server hosting the files - This would make PCGen be a client mode. The files would all be there, we can get fancy with password access and such, but this would be more intensive work - Don't see this happening anytime until well after CDOM completion.
3rd method - Kinda like the 1st method - instead of just a log, the character file sent to the GM is sent with the Changes flagged - the GM would then approve or roll back each change made. Probably a little more UI Work, easier to implement than method 2, definitely more work than 1st method, but probably closer to the users request.