Details
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Type:
New Feature
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Status:
Implemented
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Priority:
Minor
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Resolution: Fixed
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Affects Version/s: 6.00.0 RC1
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Fix Version/s: 6.01.01
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Component/s: None
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Labels:None
Description
I am not sure if this is a "bug" or if I am asking for a "new feature", but it would be very helpful if Paladin Special Mounts started with the stats, skills, and feats expected with a default creature modified to be a special mount-much like how familiars are created-since it is difficult to manually adjusted the ability stats from 3's to the right placement of 10's and 11's, to allocate all of the skills points to best match the entry, etc. (Granted, some skills points and feats will have to be allocated because of the improvement in HD over the base type.)
This also appears to be true for animal companions, as the Ranger's wolf I just made up is starting with 3's, unallocated skill points, and an unselected feat. This presents another problem in that the "Standard Campaign" purchase mode does not allow selection of scores lower than 3, making it impossible to change the wolf's Int to the correct value of 2 while in this mode.