New Tag
  1. New Tag
  2. NEWTAG-330

BONUS:CHECKS if TYPE=Racial apply to Race Bonus

    Details

    • Type: Modify Token Modify Token
    • Status: Proposed Proposed
    • Priority: Minor Minor
    • Resolution: Unresolved
    • Affects Version/s: None
    • Fix Version/s: None
    • Component/s: None
    • Labels:
      None
    • Subtype:
      None Taken

      Description

      Discovered that BONUS:CHECKS inside the race applies to the race, but you can't assign it outside the race. I'd like to make this request that 'TYPE=Racial' assign the bonus to the correct 'RACE' bonus entry.

        Activity

        Hide
        Tom Parker
        added a comment -

        I have no idea what is meant here, this needs an example.

        Show
        Tom Parker
        added a comment - I have no idea what is meant here, this needs an example.
        Hide
        Andrew Maitland
        added a comment -

        Tom Parker For the Output token, it will either designate a bonus as Racial, Base or Misc.

        This is achieved by "magic" using your term, based upon location of the bonus.

        Example:
        BONUS:CHECKS|BASE.Will|3

        Displays as a +3 to Will as a Base (We use this syntax on Class lines)

        BONUS:CHECKS|Will|3
        This will give two different results (Hence my reference to magic). If this is place on a RACE line, then the display is
        +3 Racial
        If this is anywhere else, then it displays as
        +3 Misc

        Obviously change the Syntax to BONUS:SAVE but the principle is the same. This is required for pathfinder, as certain race traits grant a bonus to saves but these race bonuses are incorrectly displayed as misc bonuses.

        I'd point out this same magic applies to BONUS:STAT

        If you place BONUS:STAT on a race line, it is displayed as a Racial Bonus on the UI, if it's elsewhere, it would not. I requested a Change so we could alter racial bonuses using TYPE=Racial and it works nicely. One caveat though, we cannot use TYPE=Racial on an actual RACE line or else the display is messed up.

        Show
        Andrew Maitland
        added a comment - Tom Parker For the Output token, it will either designate a bonus as Racial, Base or Misc. This is achieved by "magic" using your term, based upon location of the bonus. Example: BONUS:CHECKS|BASE.Will|3 Displays as a +3 to Will as a Base (We use this syntax on Class lines) BONUS:CHECKS|Will|3 This will give two different results (Hence my reference to magic). If this is place on a RACE line, then the display is +3 Racial If this is anywhere else, then it displays as +3 Misc Obviously change the Syntax to BONUS:SAVE but the principle is the same. This is required for pathfinder, as certain race traits grant a bonus to saves but these race bonuses are incorrectly displayed as misc bonuses. I'd point out this same magic applies to BONUS:STAT If you place BONUS:STAT on a race line, it is displayed as a Racial Bonus on the UI, if it's elsewhere, it would not. I requested a Change so we could alter racial bonuses using TYPE=Racial and it works nicely. One caveat though, we cannot use TYPE=Racial on an actual RACE line or else the display is messed up.

          People

          • Assignee:
            Unassigned
            Reporter:
            Andrew Maitland
          • Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

            Dates

            • Created:
              Updated: